There are a couple of tense set pieces too, like getting stuck on a skyscraper's outside lift, with rockets and bullets coming at you from all sides.Īnd then the elevator begins to slide down. Although most of the game is mindless massacring, you do get some variety in the form of spacesuit levels in low gravity and the occasional third-person action, such as climbing up a building or swinging on a cable. Going back to the health - it makes a pleasant change to have no ridiculous kits or potions miraculously healing mortal wounds. Instead, you need to peek round corners, taking them out from a covered position and then waiting for the braver elements to come and get you. It can be annoying at times, but at least it stops you from just rushing into rooms spraying bullets. Needless to say, later in the game these segments disappear rather quickly. Early in the game the difficulty level is set low by letting you take a stupid amount of bullets before dying. You also get the occasional moment of stealth, when getting seen or killing a civilian guard spells the end of the level. There's certainly more variation and entertainment here than in, say, Return To Castle Wolfenstein, and the more trigger-happy among you will be in your element. However, if this is the type of action you like, you'll find that Nightfire's frenetic pace is up there with the best of them. When you've experienced the depth, freedom and originality of Deus Ex, it can be quite hard to go back to hacking down corridors like a frenzied automaton. And, as our esteemed editor Dave Woods said in his NOLF2 review last month, even adored titles like Medal Of Honor are starting to bore us with their unending streams of levels crammed with bodies to shoot down. And, in a classic Sean Connery-era sexist move, it only applies to women. You have a pair of sunglasses that can be used to see in the dark or as x-rays to see through walls. Or was that just the website I was looking at? Actually, the lingerie provides the most Bondish moments in gameplay, since all the other things such as kissing beautiful women are saved for the cut-scenes. Or is it an evil missile attack plan? Yes, I distinctly remember something about missiles. There's some guy called Drake - a rather poor goateed villain who disappointingly fails to stroke white cats or keep pools of piranha - and some computer virus called Nightfire. And even these hooks are few and far between. Only you find the said party consists of a handful of people standing in a room looking at paintings and that, to take a proper picture of the classy women there, you have to stand in front of them like a bloody tourist.īut some of them simply go to waste. When you finally get into the castle proper you have to mingle in a high-society party and take some photographs of the women there with your hidden camera. This taste of freedom, however, is both your first and your last. It tries to make up for this by allowing several routes into the castle see the Walkthrough panel to see what they are thus trying to trick you into thinking this is some open-ended, Deus Ex-style open-ended shooter. What could possibly go wrong? And you notice something is slightly awry straight away.īond films always grab your attention with a spectacular opening full of amazing set pieces and breathtaking stunts but, in a preview of things to come, Nightfire kicks off with you infiltrating a castle straight out of Wolfenstein, pressing some switches to unlock some doors and shooting some guards. Of course, the enduring misogynist has been in a tough spot once or twice before. Gearbox has one of the best records in the PC gaming world, and believe us, once Nightfire is finished, it looks like it's going to be one hell of a ride. I think the PC version is most likely to appeal to fans of the FPS genre while the console versions are following in the footsteps of Agent Under Fire, and as such are incorporating driving missions into their mix. Both versions console and PC are interpreting and executing the Nightfire storyline from two different angles and will offer people very different experiences. He was also keen to stress how the PC version will differ from its console counterparts. Hill on the other hand, piled in with a customary lack of caution, unloading countless clips into walls, the floor and other random pieces of scenery from his SG5 Commando Nightfire will feature over 20 weapons in all, before being gunned down like a rabid dog.Ī more coordinated man would have succeeded. During his go, Dave used stealth tactics aided by a pair of night vision sunglasses to negotiate his way round wandering patrol men, cunningly utilising a knock-out dart-firing fountain pen to silently immobilise his foes. Anyone we'll recognise from the films? Playing Nightfire proved to be an exhilarating experience, with many ways of approaching each level.
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